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2019 Thesis

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Internet Basics

πŸ““Online Commodities

How HTTPS works

Consumer and Creator

πŸ““1. Creator = ConsumerπŸ““2. The Active ConsumerπŸ““3. β€œCreator-GTMβ€πŸ““3.A. Where the Viral Things AreπŸ““4. The Anonymous EconomyπŸ““5. Pre-founder: People-focused investing

Content is King -- Bill Gates, 1997

Things To Do.

πŸ““Work to Be DoneπŸ““Not Real Founders.πŸ““Entrepreneurship, but not StartupπŸ““Statements; No Mission

⬜ Creator Financing

πŸ““Content is Eating the WorldπŸ““5.A. Untraditional TalentπŸ““Villains/Heroes, Love/TechnologyπŸ““Fundamentals & Frameworks

Creator Extras

πŸ““A Spectrum of InfluenceπŸ““Influencing Influencers

Investment

πŸ““Total Content Market (TCM)/Content TAM (C-TAM)πŸ““Revisiting Community InvestingπŸ““Rethinking Consumer LTVπŸ““β€œOrganic” = unpaid?πŸ““Introducing: On-Page Collaboration, LiveWriting, anti-Press PublishπŸ““VC Managers: Finding your styleπŸ““Women’s Consumer (2022)πŸ““The β€œonline” button

Translation

πŸ““β€œGenZ”

Personal Journal

πŸ““An intro to Personal JournalπŸ““Unfortunately πŸ““Advice for a Y1/Y2 woman in VCπŸ““Advice for a Y3 woman in VC πŸ““My love letter to JournalistsπŸ““Women and Wikipedia πŸ““Invest in the Opposition πŸ““Not On Your SideπŸ““Creator vs. Kinda β€œcreatorβ€πŸ““Forced Content.πŸ““β€œPedigreeβ€πŸ““β€œLeversβ€πŸ““β€œCleanupβ€πŸ““β€œExamplesβ€πŸ““Me & PaulπŸ““Very Specific AdviceπŸ““Why I dropped outπŸ““Young PeopleπŸ““How to be JealousπŸ““Content vs. JournalismπŸ““To Be Free
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Personal Investment Stuff
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Freshman Year
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Old Stuff

Β© EM 2024

Thesis: Community-Driven Consumer Companies & the Pro-Aging Industry

By: Emily Herrera

As purchasing power increases and education about creating companies grows, there are more individuals that want to add value to companies that have missions to which they align. As long as individuals share the values as the founder, the individual feels empowered to watch the company succeed and add to the success of the company.

GenZ will become one of the most disruptive generations with a high purchasing power. The expectation on quality of consumer products has risen with instantaneous reviews and echo-chamber strength. GenZ will expect more from the experiences that they face, and will expect that for those they care about. By 2030 all baby boomers will be age 65 or older and Generation Z will be 16-34 years old -- in their prime spending years. They will encourage companies that will settle their aging parents comfortably and create communities similar to those to which Generation Z has been accustomed to.

Pro-aging is a lifestyle that is active and comfortable in society. Aging is a stigma and stigmas, historically, are challenged through supportive communities. This will specifically affect the aging experience in the US.

Market Overview

Risks

  • Adoption: Older boomers are more risk averse. (Gilliam 2010)
  • Community-driven companies succeed in the long-term.
  • Baby Boomers should take control over their own communities, but there is no guarantee. (Heavy GenZ intervention can lose authenticity of learning what works for Baby Boomers.)
  • Baby Boomers not identifying as an aging population and refusing to align with a community that identifies as such.

Competition

  • Community-driven companies come with the potential of losing retention of members, or customers. If there is a community that loses traction or does not change experiences or expectations of the member in time, individuals can choose to go to another community.
  • Another alternative is one not wanting to find community and choosing as an individual; however, in aging, it is a shared experience that groups (specifically in gender and ethnicity) experience differently.